When you are trying to render your project, your .wav or .mp3 might sound as if it is not the same as the project.
So this happens to anyone, because of setting some plugins to render in render mode than in play […]
The most common kind of envelope generator has four stages: attack, decay, sustain, and release (ADSR).
The attack is the time taken for initial run-up of level from nil to peak, beginning when the key is […]
When you make a track, most often your bass and kick will play together. Therefore it’s often important to sidechain the kick with the bass and the 808 with either the bass or bass with the 808.
Learn a technique […]
At least we are ahead to understand that music production is related to learning wrong from the first time, and that makes you able to apprehend.
Sometimes we make music, sometimes we do equalize and all other […]
Firstly, it’s not always easy to explain what Saturation is, perhaps what distortion is, on the other hand, nearly the same specifics? Well, the Saturation you add on sound, or as well the whole track often lights […]
To make short decay kicks is all about the envelope you put into use. But as well how long the drum will play, always use the tempo signal and adjust about a maximum of 2 bars in Syrus, but you might want to make […]